Bold-Wave Back Alley Onmyouji Rap Superstar

Nurvuss @ Bandcamp
Team Pi$$ @ Bandcamp
Eating Food is Right
Misanthro-Pop Release

19th July 2014

Photoset reblogged from PUNK'S NOT DEAD! with 26 notes


Who can you trust? Who is the killer?

Maybe it’s you.

Tagged: suda51before he got lamekill the pastsilver jikenthe silver caseplaystationadventure games

Source: cjiwakura

17th July 2014


There are a lot of scenes involving licking toilets and eating feces in Stardust Crusaders

Araki. Is there something you’d like to share with the class.

Tagged: jjbajojo's bizarre adventurescatologythe anal staircase

16th July 2014

Audio post with 1 note - Played 0 times

Tonight’s mix, S-RANK BAD ENDING

Tagged: nurvussmusicmixtapedj setmutant hip hop

16th July 2014


I’ve got a DJ set tonight on Dead City Radio, from 10pm GMT. Please tune in!

I’ve got a DJ set tonight on Dead City Radio, from 10pm GMT. Please tune in!

Tagged: musicnurvussdead city radiodj setmutant hip hopmixwirelessfmpodcast

12th July 2014

Post with 1 note

So we watched the first episode of DRAMAtical Murder Last Night

What the fuck was that? What just happened?

Tagged: dramatical murdernitro+chiraldon't search for deep meaning in anime adaptations of pornographic BL gamesi was highbut stillwhatanimu

9th July 2014

Post reblogged from dreamscapes with 38 notes

Tips on Making Graphics for Sidescrollers in Ace Lite


This article is a companion to “Designing Art for Videogames”. It is mainly for RMVX Ace Lite users who wish to make sidescrolling game graphics from scratch, and talks about the technical issues of creating and inputting those graphics.

The Technical Stuff

If you’ve started making a game in Ace Lite, you’ve realized pretty quickly that your options are limited. You can’t use the Fixed Parallax or Image scripts (in fact, you can’t use any scripts at all), so if you want to use custom graphics you have two choices: design your own tilesets or insert your map images as character sprites.

In this article, I’ll explain how to do the latter. The great thing about RMVX is that your character sprites can huge (though it crashed when I tried to put a 9000px long image in) so each ‘character graphic’ can, in fact, be your map image. All you need to do is create an event on the map and choose your map as the event’s graphic. Simple, right?


Read More

reblogged for my own reference, really

Tagged: rpg makerdreaming mary

8th July 2014


This Week’s Animal Watch

Tagged: animal watchanimalspigeonfoxhamsercat

7th July 2014

Link reblogged from もう一回〜! with 267 notes

Mica: Apoptosis open for voice auditions! →



The game will not have every line fully voiced, but there will be voice clips throughout the game for each important character as well as several important scenes that are voiced. Thus, we need you! 8D

Due to certain character spoilers, I cannot put here an entire list…

I’m interested in taking part. Hit me up!

Tagged: rpg makervoice acting

Source: mica-project

7th July 2014

Photoset reblogged from I'm weeaboo trash. with 398,643 notes


We go forward.

Tagged: video gamescomicsowlturdoh

Source: owlturdcomix

5th July 2014


Tagged: kara no shoujovisual novelsheylil guysuperogelighthearted moments in utsuge